The goal
- Clarification and practical experience of the success factors of goal-oriented teamwork.
- Sensitization for different roles in teams.
- Recognizing individual strengths, potentials and deficits of team members.
- Lots of fun.
- The moderator explains the objective, the rules and the course of the game to the participants.
- Teams of four to seven members are formed at random.
- Each team receives a sheet of paper with the instructions and the prepared work materials.
- The teams are physically separated from each other so that they do not have the opportunity to observe the work of their "competitors".
- The game leader monitors compliance with the rules.
- After 90 minutes, the "construction phase" is over and the teams present their products in plenary.
- This is followed by the "air show": two members of each group send their aircraft on its "maiden flight".
- Ideally, the objects are "thrown" from the top floor of the training center. The remaining participants watch the action from the courtyard.
- The individual objects are assessed by a jury according to various criteria.
- Construct a flying device for a raw egg as a team.
- You have 90 minutes to plan and implement the project.
- You may only use the materials provided (2 pairs of scissors, 1 ruler, 1 A4 piece of cardboard, 2 sheets of flipchart paper, 1 tube of glue, 1 raw egg). The paper and cardboard must be cut into strips no wider than 3 cm.
- The egg must not be glued. Manipulations such as boiling or blowing are prohibited and will result in immediate disqualification of the team.
- The flying device should be given a name that can be painted on the device. No other colors may be used.
- At the end of the 90 minutes, the teams present their aircraft in plenary. The presentation may last a maximum of 5 minutes and will be assessed.
- Professionalism and originality of the product presentation
- Aesthetics of the flying device
- Flight behavior of the device
- Condition of the egg after landing
What did we learn about teamwork? How did I experience my role? What were the strengths of our team?
The game is taken from the book "Spielbar": 51 trainers present 77 top games from their seminar practice. 5th edition 2014.